Minggu, 30 Agustus 2020

Candela

Candela

Apa proyek Candela

Visi kami adalah untuk menciptakan energi surya yang benar-benar terdesentralisasi di seluruh dunia yang terdiri dari kami sebagai orang-orangnya, bukan perusahaan listrik atau perantara. Kami telah membuat perangkat lunak yang memungkinkan perdagangan energi peer-to-peer dari panel surya atap. Dengan menggunakan teknologi blockchain, kami memungkinkan pemilik panel surya di atap untuk menjual energi yang mereka hasilkan kepada konsumen lain, membawa keuntungan terbaik untuk energi surya mereka dan energi hijau termurah di pasar. Orang-orang di seluruh dunia akan dapat mentransfer energi matahari ke orang lain di komunitas mereka menggunakan koin candela sebagai alat tukar. Para prosumer listrik tenaga surya akan menerima koin candela gratis hanya untuk memproduksi listrik tenaga surya. Sistem desentralisasi kami dapat bekerja dengan atau tanpa infrastruktur jaringan listrik yang ada. Jika terjadi cuaca buruk, listrik padam, atau jaringan listrik terputus, tenaga surya yang terdesentralisasi akan tetap dapat dibangkitkan dan menyediakan listrik bagi masyarakat. Candela adalah pendorong demokratisasi energi.


ABSTRAK

Singkirkan kisi-kisi dengan Candela Coin! Candela Coin adalah token yang memungkinkan pemegang untuk mengambil bagian dalam fase lantai dasar energi surya terdesentralisasi dan platform transfer energi peer-to-peer berbasis blockchain. Orang-orang di seluruh dunia akan dapat mentransfer energi matahari ke orang lain di komunitas mereka menggunakan koin candela sebagai alat tukar. Transfer peer-to-peer berbasis blockchain memungkinkan pengguna untuk membeli, menjual, atau menyimpan tenaga surya sehingga energi menjadi lebih mudah diakses dan berkelanjutan bagi dunia. Visi kami adalah mendesentralisasi dan mendemokratisasi konsumsi, transfer, dan produksi energi surya. Dengan koin Candela, kami menghilangkan kebutuhan akan monopoli besar dan perusahaan listrik yang mengontrol harga dan pasokan listrik yang kami andalkan, meletakkan kembali kekuatan di tangan kami, rakyat. 

Era energi transaktif dalam ekonomi berbagi ada di depan kita, dan penerapannya yang meluas bergantung pada cara yang aman dan kuat untuk menghargai partisipasi. Digitalisasi datang ke industri energi karena banyak teknologi jaringan, sensor, komputasi dan komunikasi utama memungkinkan untuk mendorong desentralisasi jaringan listrik dan pasar energi. Tokenisasi akan memainkan peran penting dalam pertukaran data tepi jaringan yang aman antara pengguna dan perangkat, dengan aman membuka pasar tenaga listrik untuk partisipasi luas. Pertukaran energi peer-to-peer ada di kita!


MASALAH

Pasar energi saat ini menghadapi tantangan dengan pembangkit listrik dan jaringan konvensional terpusat yang membutuhkan biaya tinggi untuk pemeliharaan. Ini berarti biaya yang lebih tinggi bagi konsumen. Model kelistrikan dan kelistrikan yang ada tidak akan dapat mengimbangi peningkatan kebutuhan listrik dengan infrastruktur jaringan terpusatnya. Biaya akan meningkat secara dramatis. Konsumsi diharapkan meningkat lebih dari dua kali lipat pada tahun 2050. Banyak masalah yang kita hadapi juga termasuk monopoli dan duopoli perusahaan listrik, layanan yang buruk atau layanan non-fungsional selama masa krisis, cuaca buruk, atau di daerah berkembang. Ada juga masalah yang bersumber dari peraturan pemerintah. Dengan perusahaan listrik jika Anda tidak membayar layanan bulanan, listrik Anda dimatikan. Dengan candela Anda menggunakan apa yang Anda beli. Ini seperti pergi ke toko bahan makanan. 

Jika seorang prosumer ingin menjual kelebihan energi matahari mereka kembali ke jaringan listrik, mereka diberi sen untuk dolar. Solusi kami akan memungkinkan mereka mendapatkan lebih banyak uang untuk kelebihan energi surya mereka serta mengurangi biaya bagi konsumen. Perekonomian kita berjalan dengan energi, tetapi sistem energi saat ini mahal dan tidak efisien. Menciptakan energi yang berguna adalah salah satu hal paling kotor dan paling boros yang kita lakukan, mulai dari menambang, memurnikan dan membakar bahan bakar, hingga mengangkut listrik melalui jalur transmisi dan distribusi yang panjang. Di AS, beberapa perkiraan menunjukkan adanya inefisiensi 86 persen dalam mengubah dan mengangkut energi menjadi produk bermanfaat yang menggerakkan gaya hidup modern dan produktivitas ekonomi. Hal ini menciptakan tantangan kesehatan dan lingkungan yang tidak diinginkan dan mahal, dari asma hingga perubahan iklim, dan hilangnya nilai ekonomi secara signifikan. Ternyata AS ekonomi tidak terlalu hemat energi. Dari total energi kualitas tinggi yang dikonsumsi untuk mendukung kegiatan ekonomi pada tahun 2010, hanya 14 persen yang diubah menjadi pekerjaan yang bermanfaat. Dengan kata lain, ekonomi Amerika membuang 86 persen dari semua energi yang digunakan tahun itu untuk produksi barang dan jasa. Orang dapat dengan mudah membayangkan bahwa pemborosan sebesar ini menciptakan serangkaian biaya yang melemahkan kesejahteraan ekonomi dan sosial bangsa. Masalah ini muncul karena dalam model bisnis sektor kelistrikan saat ini, perusahaan utilitas menggunakan konstruksi usang dari konsumennya sebagai pembayar tarif; kehilangan kesempatan dan nilai yang hanya dapat diberikan oleh pelanggan. Perusahaan memperoleh pendapatan berdasarkan produksi energi di pusat jaringan utilitas, di pembangkit listrik besar, dan mendorongnya ke tepi jaringan di mana ia "melayani beban" saat dikonsumsi. Perusahaan yang menghasilkan dan mendistribusikan listrik terbiasa dengan pengembalian sekitar 10 persen atas investasi modalnya. Model ini mengunci profitabilitas untuk perusahaan listrik yang diatur, tetapi mencegah inovasi dan membebani konsumen dengan biaya warisan selama puluhan tahun. 

Di negara-negara yang baru mendapatkan listrik, jaringan terpusat terlalu mahal dan lambat untuk kebutuhan satu miliar orang tanpa akses energi saat ini. Ketika permintaan tumbuh, itu juga menjadi lebih terdistribusi. Lebih sulit dan lebih mahal untuk memprediksi dan menyeimbangkan penawaran dan permintaan sementara kurangnya visibilitas ke jutaan perangkat konsumen baru dan sumber daya energi terdistribusi bermunculan di tepi jaringan. Tren ini mengoyak model bisnis utilitas yang ada dan membuat takut pemegang saham dan analis.


SOLUSINYA

Dapatkan kekuatan tanpa perusahaan listrik. Kami mengusulkan bahwa jawaban atas kekhawatiran yang meningkat ini adalah Candela, sistem berbasis blockchain yang berfungsi di seluruh perangkat keras yang terhubung (perangkat IoT), sistem token untuk energi transaktif (Candela Coin), dan fondasi yang memajukan desain pasar dan teknologi secara bersamaan.

Kami ingin komunitas di seluruh dunia menciptakan energi surya terdesentralisasi mereka sendiri. Individu di komunitas akan memiliki panel surya mereka dan dapat menjual kelebihan energi mereka kepada orang lain di komunitas. Kami membayangkan bahwa orang-orang dengan panel surya, kecil dan besar, semuanya dapat menyumbangkan listrik ke sistem Candela. Jika pengguna ingin menjual energi surya mereka kembali ke jaringan listrik, mereka diberi sen untuk dolar. Solusi kami akan memungkinkan mereka mendapatkan lebih banyak uang untuk energi surya mereka serta mengurangi biaya bagi pembeli.

Candela menggunakan perangkat pengukur IoT yang menjalankan teknologi blockchain, memberikannya kemampuan yang saat ini tidak tersedia di banyak pasar energi. Pertama, ini menunjukkan kepada pemilik panel surya berapa banyak energi yang mereka hasilkan, daripada meminta mereka mempercayai utilitas lokal untuk menghitung jumlahnya. Blockchain juga memungkinkan transfer energi langsung antar pengguna dan secara dramatis mengurangi biaya transaksi semacam itu. Solusi pasar komunitas menawarkan cara yang menarik bagi pengguna di komunitas untuk membeli dan menjual energi surya. Pengguna dapat dengan mudah membuat penawaran, membuat anggaran, atau bahkan menjual kekuatan mereka sendiri di pasar. 


Token info

Ticker: CLA

Platform: Ethereum

Jenis Token: ERC-20

Tersedia untuk dijual: 95.000.000 CLA (76%)

Total pasokan: 125.000.000 CLA


Distribusi Token

INVESTOR 76%

TIM 20%

HADIAH 4%


PETA JALAN

K4 2019

Candela terbentuk

Kertas putih

K1 2020

Bukti dari konsep

K2 2020

Situs web

Diskusi dengan pengembang dan produsen tentang pengembangan perangkat keras dan perangkat lunak

K3 2020

Pra-ICO naik

Pembuatan token

K4 2020

ICO

Perangkat lunak pasar / perdagangan selesai

K1 2021

IEO

Perangkat keras mikrogrid surya, elemen jaringan transaktif, dan aplikasi dikembangkan

K2 2021

Portal insentif prosumer

Implementasi massal dan peluncuran perangkat keras dan perangkat lunak mikrogrid surya

Informasi

https://www.candelacoin.com/

https://uploads-ssl.webflow.com/5ee80918fa53c4dbf6968b3c/5f111ea74156e3098fb6874d_white%20paper%20(11).pdf

https://www.youtube.com/channel/UCE4g5uz2tLyKe5xolPQzMNg

https://www.instagram.com/candelacoin/

https://www.reddit.com/r/CandelaCoin/

https://www.linkedin.com/company/candela-foundation/

https://twitter.com/candelacoin

https://www.facebook.com/Candela-Coin-111118247315246/

https://t.me/candelacoindiscussion

https://t.me/BountyDetective

https://t.me/bounty


Penulis

https://bitcointalk.org/index.php?action=profile;u=2801279

CLIPX

  CLIPX

Der Erwerb von Wissen wird immer wichtiger.

Im Jahr 2020 hat fast jeder Mensch auf der Welt Zugang zum Internet. Dies macht es einfach, Online-Geschäfte aufzubauen, neue Fähigkeiten zu erlernen und sogar andere zu unterrichten. Es gibt bereits viele Mentoren und auch Plattformen, die beide zusammenbringen – Schüler und Lehrer. Worin besteht also der Unterschied zu clipX? Wir bieten eine Plattform, die es ermöglicht, Videos auf einfache Weise anzuschauen. Unabhängig davon, auf welchem Gerät, können Videos in Apps für TV, Tablett, Smartphone und Desktop angesehen werden. Außerdem können die Videos sowohl mit Kryptowährung oder auch mit Fiatgeld bezahlt werden, so dass Menschen, die keinen Zugang zu einem Bankkonto haben, neue Fähigkeiten erlernen können. In einer späteren Version werden wir die Plattform auch dezentral anbieten, dies wird die Einschränkungen und Vorschriften bestimmter Länder reduzieren und auch die Plattform demokratisieren.


clipX Token

Pre Sale: 58M Token

Hard Cap (Main Sale): 72M Token

Token verteiler: clipX GmbH (Germany)

Tokens Verteilung: 24 hours after claiming


Verteilung

Token Pre Sale 36,25%

Token Main Sale 45%

Team und Gründer 3,75%

Rücklagen 10%

Marketing and Bounty 5%


Finanzierungsverteilung

Produktentwicklung 22%

Geschäftsentwicklung 20%

Marketing 38%

Rechtliches und Regulierungen 12%

Mitarbeiter 8%


Pre Sale

July 15 - August 15

0,125€/token

ICO Phase I

August 16 - August 24

0,145€/token

ICO Phase II

August 25 - September 02

0,155€/token

ICO Phase III

September 03 - September 15

0,1725€/token


Roadmap

2016 Q3

Idee wurde geboren

2017

Planung und Testen

Planung der Plattform

Strategischer Planentwurf

Erstellung der Testumgebung

2018

Rechtliches

Entwicklung und Abklärung rechtlichen Aspekte mit unseren Anwälten

ICO Regulationsprüfung

2019 Q1

clipX Firma

Gründung der clipX GmbH

Schaffung von strategischen Partnerschaften

Rechtliche Abstimmungen mit unseren Anwälten

2019 Q2

ICO Entwicklung

ERC20 Token Smart Contract Entwicklung

ICO Website Design

ICO Investmentplattform Entwicklung

2019 Q1 - 2020 Q2

Rechtliches

Rechtliche Klärung, durch

WINHELLER, um den Start

der ICO in die wege zu

leiten

2020 Q2

ICO Marketing

Artikel auf bekannten Kryptomagazinen

Bounty Kampagne

Airdrops und Herausforderungen

Herausforderungen auf sozialen Medien

2020 Q3

ICO Verkauf

Presale

Main Sale

2021 Q1

Plattformentwicklung

Entwicklung der clipX Plattform

Marketing der clipX Plattform

2021 Q3

Plattform Veröffentlichung

Finale Veröffentlichung der clipX Plattform

Expansion und Vergrößerung

Information

https://clipx.io/

https://clipx.io/clipX_whitepaper_en.pdf

https://www.youtube.com/channel/UCqaUYcWywmT2F8owC6AWBKg

https://www.instagram.com/clipx_gmbh/?hl=de

https://www.linkedin.com/company/clipx-gmbh

https://www.facebook.com/clipXelearningPlatform/

https://twitter.com/clipX_GmbH

https://t.me/clipxofficial

https://t.me/BountyDetective

https://t.me/bounty


Author

https://bitcointalk.org/index.php?action=profile;u=2801279

Senin, 17 Agustus 2020

Euclideum

 Euclideum

About Euclideum
Provide liquidity. You can become a liquidity provider on Archimedes and earn a passive income of 3-8%. You can even create your own liquidity pool. Most of the trading fees will be distributed among the pool members.

Adjustable fees. On other DEXes, transactions often fail because the transaction fee is too low. But on Archimedes, it's very easy to change the fee manually when placing the order. There is also the suggestion mode: the platform will suggest the optimal fee size every time.

Pre-launch ECL buy orders. You can place a buy order for ECL/ETH even before the launch of the Eucledeum network. It will filled as soon as there are sell orders for ECL, in the first few days after launch. Preliminary orders are your opportunity to enter the market before the price starts rising (like a pre-sale).

Ethereum's problems
Ethereum has become congested and slow, and transaction fees have surged. At times, as many as 100,000 transactions are left pending in the mempool. Instead of $0.05, users now have to pay $1.5 for each transfer. In a last-ditch attempt to reduce the bottlenecks, Ethereum miners keep rasing the gas limit per block. This allows to reduce the fees for a month or two, but then the gas limit has to be increased again. Moreover, as blocks become bigger and bulkier, there are more uncle blocks that don't receive a reward.

It's clear that the Proof-of-Work consensus algorithm cannot support a scaling ecosystem. The only real solution is a transition to Proof-of-Stake, but it is constantly being delayed. It will take Ethereum at least another year to active PoS. Meanwhile, fees will keep getting higher and the network will keep lagging.

Solution to the problem
The team of Euclideum made the decision to launch the network as a PoS blockchain from the start in order to demonstrate that it does work – and that it doesn't require years to test and launch. The expected processing capacity at launch is circa 100 tps, which is more than twice than Ethereum's present speed.

At launch, Euclideum will already have several validator nodes run by the team. Users can immediately start staking and start their own nodes. To become a validator, one needs only 30 ECL as opposed to 32 ETH on Ethereum. The expected annual profit from staking is 8-10%, with the initial yield being 6.5% (as opposed to 5.6% on Ethereum).

Every Ethereum holder will automatically get a significant amount of ECL during the airdrop. If you hold 10 ETH, for example, you can immediately get the required 30 ECL and enjoy the rewards without any initial investment.

Key Facts About The Airdrop
1 ETH = 3 ECL. : For each ETH coin you hold, you’ll be airdropped 3 ECL for free
Ethereum smart contract : We’ll use a smart contract to swap the pre-launch ERC20 tokens for ECL
Referral program : Invite friends and get 5% of all ECL coins they claim during the airdrop
Open-source : We’ll publish the code of the exchange so that you can verify it yourself

Roadmap
Q3 2020
On August 27, 2020, we'll take a snapshot of the Ethereum network to determine how many ECL tokens each ETH address holder is entitled to. From August 28, 2020, we'll begin our epic airdrop of ECL ERC20 tokens. If you hold ETH, you are entitled to 100% FREE ECL coins at the 3:1 ratio.

Q4 2020
Once the airdrop is complete and we have the first PoS nodes running, Once we launch the Euclideum blockchain in September, you'll be able to swap your ERC20 tokens for ECL coins. You can also launch your own node (requires a stake of 30 ECL) and earn with PoS mining. Trading on ArchimeDEX will start, too.

Q1 2021
It's time to introduce delegated PoS staking! Unlike Ethereum, which requires you to run your own node, Euclideum allows you to delegate your coins to another node and enjoy the rewads. You can stake as much or as little as you like and earn up to 8% a year. At this point, we also have the first dApps and smart contracts running on Euclideum.

Q2 2021
In mid-2021, we'll activate our dApp development fund — a special ECL reserve created to support blockchain projects that can bring real value to Euclideum. Dapp developers can submit their blueprints or ready code and get significant grants. We'll also audit selected smart contracts for free. Meanwhile, we'll be working on the sharding.

Q3 2021
By September 2021, we expect to have at least 10 decentralized applications running on the Euclideum blockchain, some of them supported by our fund. We'll also launch a public funding platform where users will be able to invest ECL in the best projects in a decentralized way (instead of risky, non-transparent IEOs).

Q4 2021
After almost a year of testing, Euclideum sharding protocol will be launched, taking the transaction processing capacity from 100-150 tpx to 400 tpx or higher. At first there will be 4 active shards. Meanwhile, there should be between 30 and 50 dApps running on Euclideum, including DeFi, wallets, prediction markets, etc.

Rabu, 08 Juli 2020

ATTN

ATTN

What's ATTN ?
Founded in 2016, the ATTN alliance is the largest eSports eco-industry alliance in Southeast Asia, with a global game player base of more than 25 million.

The ATTN TOKEN is the solely authentic TOKEN in the ATTN ecosystem designed to address the adverse effects of a centralized platform. Moreover, ATTN will be applied for the exchange of all services and applications across the entire ecosystem.

ATTN Vision
ATTN is committed to building a leading ecosystem of eSports platforms
We hope to break the existing profit distribution model of traditional centralized eSports games based on blockchain technology. Through innovative eSports, token incentive, entertainment experience of games and the participation of tens of millions of users, we build a convenient ATTN platform covering the global game eSports entertainment assets. The original entertainment value created by each user is returned to them. Eventually, ATTN will build the world's most widely used eSports platform valued multi-billion dollar.

Abstract
ATTN is a digital ecological platform of eSports based on blockchain technology. It has many popular PVP games designed independently. Based on this, it skips the cold start, carries tens of millions of active users and YY voice to the chain.

ATTN Ecology includes eight business sectors, consisting of PVP game platform, guild platform, live broadcast platform, anti-addiction platform, distribution platform, trusted game digital asset trading platform, ATTN Mall, dimension pocket. Players can get excellent game/entertainment experience and ATTN token through PVP game platform, guild platform, live broadcast platform and ATTN Mall. Also they can realize the purchase and sale of game props (assets, IP) and exchange legal currency liquidity through trusted game digital asset trading platform and dimension pocket. Game CP can import user traffic through the standard access interface provided by the distribution platform to provide game services for global players

Advantages of Project Implementation
The real implementation of the blockchain project is the tactical key of the ATTN team in 2020. ATTN has the advantage of barrier level in three dimensions: linking the real economic value with project implementation, promoting the popularity of the project to increase the traffic, and expanding the ecological siphon effect.

Firstly,
EVOS Sport, a new emperor of LOL,
is the ace team of ATTN. Evos sport is a league of legends team launched in May 2017. Since then, the team has recruited some former members of Saigon Jokers, as well as two former members of the MSI from Brazil, Stark (top laner) and Slay (ADC). The Vietnamese team made a splash during the 2018 VCS Spring Split, finishing first with a 12-2 record. Then, in 2019,


ATTN Live Platform
Based on the characteristics of the frequent development of electronic competition, the team preparation before the game, the score in the game and the wonderful operation details, the summary of the team members after the game, the immediacy of information created the superiority of the game live broadcast, compared with other areas live broadcast user proportion is larger, more viscous.

ATTN live broadcast platform is mainly featured by HD, smooth game/event live broadcast, bullet screen, reward, gift package, interaction and other functions. It synchronously connects with the data of various game developers and event organizers to provide comprehensive and accurate information of the event, so that players can master the game schedule at any time and place. At the same time, it is connected to the traditional game live streaming platform such as Twitch, YouTube, Douyu, Huya, Kuaishou and Tiktok. This platform brings the WeChat game traffic to the eSports live broadcast,

producing a good interaction with streamers. Moreover, daily pre-match analysis, competition focus analysis, the strength of each team, predict the direction of the game will be shown one by one. At the same time, the integration of the major electronic games live improves the user experience.

ATTN also positioned the live platform as a connector for eSports ecology, based on its original games and integration of PVP on the market, such as PUBG, League of Legends, Dota, Strike of Kings, Fortnite, Clash Royale, and many other mainstream of game resources with hundreds of millions users. And it has deep cooperation with QGC, TGA and other professional tournaments, providing one stop the next generation of mobile eSports experience for ATTN users.

ATTN anti-addiction platform
Data silos are one of the root causes of the current unfavorable anti-addiction management of games. Although some gaming platforms already have anti-addiction systems in place, user online time between platforms is calculated independently and is not shared. As a direct consequence, teenage users can circumvent the anti-addiction system restrictions by installing a variety of games.
Moreover, it is not known whether the anti-adulteration systems of gaming companies are fully compliant with the norms, which is completely untransparent.

Based on this, in preventing young people from becoming addicted to online games, ATTN has established an anti-depression platform for online games: 1) with the help of blockchain distributed book technology, the user's identification and anti-depression data are recorded on the chain to realize the centralized unification of anti-depression data for all games logged by young people; 2) the matching face recognition function ensures the exact identity of users logging in to prevent borrowing or stealing other people's identities to log in to games.

The ATTN anti-addiction platform with open features allows all gaming companies to record users' online time on the same ledger and count it by day, which allows strict and accurate recording and control of the time youths log in to games. Government regulators and parents have access to data on the relevant chain and can take appropriate regulatory measures.

ATTN Distribution Platform
Aiming at the pain points existing in the current eSports game distribution industry, ATTN USES the decentralized feature of blockchain to build a safe and reliable game distribution mechanism between game players and game CP. Through the guild-based game evaluation system, the right to determine the quality of the game will be depends on the end game players. Through the comprehensive application of big data analysis and artificial intelligence (AI), ATTN will establish a perfect game screening system, which ultimately allows game players to quickly and effectively identify the quality of the game. Also, game CP can distribute games freely, quickly and efficiently

ATTN will provide a complete game distribution solution to many small game CPS through a distribution platform in one of the core business segments. eSports game CP around the world can design and develop a safe, reliable and efficient game value transfer protocol through the ATTN distribution platform, so as to realize a mutually beneficial sharing guild economic ecology between game players and game CP.

At the same time, through the innovative game contribution computing engine and reasonable ATTN token reward mechanism, ATTN builds an ecological environment of ATTN in which guild and guild participants actively participate, and reshapes the profit distribution model of the game distribution industry

Eventually, the ATTN distribution platform will become one of the largest traffic entrances for global game players to enter the ATTN ecosystem.

ATTN Mall
ATTN Mall is a derivative part of ATTN ecology, creating an online and offline eSports IP business circle, promoting the development of the surrounding pan-entertainment field of the release of high level game IP, film and television and animation, maximizing the value of eSports game IP

In the short term, ATTN Mall will become a high-quality entrance for the whole project to attract eSports traffic, precipitate the eSports IP commodity transaction with high value (rare items of the game, limited line of merchandise, etc.), establish the credibility and brand influence of ATTN tokens. In the long term, it will anchor the real economy of eSports IP peripherals through ATTN tokens, bringing more value into them.

At the same time, ATTN Mall offline business will combine all kinds of forms, including but not limited to offline Live, IP exhibition, Fan exhibition, Coser, voice-over artists/streamer meeting, theme restaurants, etc. ATTN tokens are used as a payment way to open up common online and offline scenes for eSports IP consumers and provide one-stop offline services for more eSports enthusiasts.

ATTN Dimensional Pocket
Dimensional pocket mainly serves ATTN Token holders, supports the recharge of mainstream currencies such as BTC/ETH/USDT, adopts the current safest wallet system of cold receiving and hot sending to ensure the Token security of users, and keeps accounts in a more efficient settlement method, so that users can achieve priority to the account in the transfer process

Dimensional pocket will be closely combined with various business sectors and other scene applications to establish a safe interactive interface and tamp the landing scene.

Protocol Hierarchy
Data format layer
Transaction processing layer
Interchain processing layer
Peer-to-peer network layer (computing)
Internet protocol layer
Consensus Management layer
Block tree management layer

System Components
Pluggable Consensus Model
Shared P2P Network Services
Pluggable Business Logic Capacity
Database Management Component
Blockchain Processing Full Node
Database Operating Components
Database Query Component
Mobile Light Node / Cold Wallet
Mobile Light Node / Hot Wallet
Plug-in Wallet

Allocation Proportion

Roadmap

ATTN Official Resources

Official Resources

Author

InLarb

InLarb
inLarb Network
inLarb Network is an advertisement and event platform based on augmented reality. the platform offers indoor and outdoor advertisement to businesses, immersive experience and indoor events to event organizers and immersive shopping experience to retailers. Larb token as the native currency of the platform will fuel activities such as advertisement space, virtual rentals, portal deployment, advertisement campaign, indoor events and also used to reward community members for active participation. inLarb Network is built for advertisers, retailers, artist, event organizers, developers and community members. The platform adopts the community driven philosophy which means that, community members contributes to the growth of the platform and in return are rewarded for active event participation and advertisement consumption.

The platform is out to solve some issues affecting the advertisement, event, art and retail industry. by introducing immersive experience to different industry, inLarb will help businesses creates an interactive relationship between their customers and their product. instead of consumers consuming advertising content, inLarb will make users a part of the advertising process through immersive technology. Users will be able to interact with the advertisement which creates an emotion relationship.

The platform will allow event organizers to curate indoor events and also offer virtual space for outdoor event which includes; virtual 3D stand, virtual space for showcasing of large product such as cars and real estate properties and others.

inLarb Network is an advertisement and event platform based on augmented reality. the platform offers indoor and outdoor advertisement to businesses, immersive experience and indoor events to event organizers and immersive shopping experience to retailers.

Larb token as the native currency of the platform will fuel activities such as advertisement space, virtual rentals, portal deployment, advertisement campaign, indoor events and also used to reward community members for active participation.

Larb’s Tokens
To facilitate transactions on the network, the platform will be issuing its own native digital currency called Larb (LARB). LARB is a utility token that will act as means of payment for advertisement space, event curation, community rewards, and other services on the platform.

LARB will become the main digital currency of the platform that fuels transactions from services purchased to community rewards. LARB will only have a maximum supply of 250,000,000 LARB token with burning mechanism

LARB token will be issued out to the public during our Initial Token Offering which will allow investors, advertisers and community members buy LARB cheaper than the actual market price.

The ITO will have three (3) stages in which bonus will differ from each stage. Users will be able to get full stage bonus if they purchase up to the required amount to unlock full bonus. All stage will have a minimum amount of $5 LARB is a TRC21 token based on TomoZ protocol which allow holders to pay gas fee with the token itself. LARB holders will not need ether or bitcoin to pay for gas fee as they can pay with LARB token itself. inLarb will try as much as possible to reduce gas fee.

inLarb Network is built around the Advertising industry with a global market estimated to be worth USD more than 500 billion, Augmented Reality technology which is projected to reach USD120 billion by 2020 and the huge Event industry which is almost USD 1.1 trillion in value. inLarb will curate interactive immersive events using augmented reality with advertising feature. We are convinced that inLarb will play a significant role in the adoption process of augmented reality and immersive advertising and bring them closer to traditional market.

Token Sale
Ticker: LARB
ICO Token Price: 1 LARB = 0.05 USD
Fundraising Goal: 3 000 000 USD
Available for Token Sale: 90 000 000 LARB
Whitelist: No
Know Your Customer: No
Accepts: BTC, BNB, USDT, ETH

Financial
ICO Price: 1 LARB = 0.05 USD
Accepting: BNB, BTC, USDT, ETH, XLM
Soft cap: 3,000,000 USD
Hard cap: 30,000,000 USD
Bonuses: First stage Aug 1st - Sep 30th 2020: up to 30%
Second stage October 1st - November 31st 2020: up to 20%
Third stage Dec 1st - Dec 31st 2020: up to 10%

ROADMAP
December 2018
Concept Generation & Team Assemble
June 2019
Research & Strategic Planning
September 2019
Assets Procurement
March 2020
Platform design and MVP
June 2020
Website, Smart contract and airdrop
July 2020
Token Sale & Internal Release of Web application
December 2020
Internal Tests: Portal, Reward Mechanism, Indoor & Outdoor Advertising
March 2021
Public Releases: Mobile App, Portal & Indoor Advertising
June 2021
Public Releases: Outdoor Advertising, Reward Mechanism & Events
September 2021
Internal Tests: Analytics, aCommerce Module & Games
November 2021
Public Releases: aCommerce Module & Games
December 2021
More Development: Analytics, Merchant Payment, Dubai Expo & Many More

TEAM
-Alexis Office
Chief Executive Office of inLarb Network
-Ashish Lijhara
Chief Technical officer of inLarb Network
-Jessica Emiko
Chief Operation Office
-Prashant Desani
Augmented Reality Developer of inLarb Network
-Anton Kutchytskyi
FrontEnd Developer of inLarb Network
-Shubham Pandey
Extended Reality Engineer of inLarb Network
-Sebastian Pereira
Promotion and Content writer of inLarb Network
-Calvin Ebun Anu
Front end Developer of inLarb Network

INFORMATION
https://inlarb.com/
https://inlarb.com/inlarb_en.pdf
https://bitcointalk.org/index.php?topic=5257796.msg54676729#msg54676729
https://www.youtube.com/channel/UCCDn7l-MXhfprWb44yXc4jw
https://medium.com/@inlarb
https://instagran.com/inlarb_network
https://linkedin.com/company/inlarb
https://twitter.com/inlarb
https://t.me/inlarb_network
https://t.me/thecryptobm

AUTHOR
https://bitcointalk.org/index.php?action=profile;u=2801279

Minggu, 05 Juli 2020

BDAM

BDAM
British Digital Asset Management (BDAM)
British Digital Asset Management (BDAM) is a project founded by a team of veterans from the industry of finance & technology. It's backed by industry veterans, leading venture capital firms and incubators. The BDAM team consists of developers, traders, finance experts, business strategists, developers and marketers, who are working tirelessly for over a year, to ensure that a complete ecosystem of decentralized products and services are created and our customers get the maximum gains on their investments.

With exclusively focused on working and investing in blockchain Artificial Intelligence, BigData, and IoT, the BDAM team is striving to combine traditional fintech with modern-age decentralized finance. The founding body has strong relationships with leading venture capitalists, evaluators, and promising entrepreneurs, which would help the BDAM Project grow and gain the required initial funding. With striving to offer the investment body maximum returns by building a diversified portfolio while also helping entrepreneurs and potential startups grow by their desired funds.

OUR VISION
With BDAM, our envision to create a modern financial ecosystem that resolves the issues faced
by consumers while making payments through traditional banking channels or using cryptoassets. We strive to develop an exchange that stands out among others by addressing the
challenges faced by centralized and decentralized exchanges, ensuring to provide the
community with what the community wants.

OUR MISSION
At BDAM-Exchange, our mission is to develop a fully transparent, hybrid digital-asset trading
platform that solves the issues faced by trader while also enabling them to use their digital
assets through a dedicated payment gateway.
INFORMATION:

AUTHOR:

BDAM Apps:

Selasa, 30 Juni 2020

PayPDM

PayPDM
Introduction
PayPDM Coin [PYD] is a high privacy prioritized crypto reserve with core implementations of blockchain
as financial system with transverse crypto adopters towards a decentralized, non-taxable and viable
medium. PayPDM oversees a blockchain platform for private crypto lending and majorly crypto finance l
in optimization of funding of blockchain based projects in the open and generation of revenues for her
and its community.
PayPDM Coin is a digital currency issued by blockchain-based financial investing services under the
auspices of PayPDM . PayPDM has brought about trust, transparency, automation and efficiency
towards crypto-likeness for individuals and firms. PayPDM Network is made up a big team of digital
experienced individuals, affiliates, developers, financial experts and others. PayPDM Coin is part of
PayPDM Network which is a decentralized system on crypto investing.

Our Solutions
PayPDM implemented a decentralized financial tradings which is one of the finest &
outstanding financial trading ever. PayPDM FinTrade is a decentralized blockchain-based
financial trading services .

One of our tag lines are ''Hodl, manage and diversify crypto assets''. As this implies, PayPDM has
a well experienced and diverse team who makes the long run for a viable crypto portfolio with
non subjected to volatility through major risk controls.

Blockchain-based startups find it difficult to raise funds at most times due to the high non
expectancy rate. PayPDM Networks finds suitable startup which has a growth potential and
finances through which generates revenues to both PayPDM & its community.

With goals and plans, Cryptolending under PayPDM Network is undergoing development to
being made available to the community
The first beta users are only available to PayPDM FinTrade users who has passed requirements.

PayPDM isnt bent on making revenues alone. PayPDM is a community based services which,
(as we earn, the community earns). PayPDM revenues are majorly for PYD holders, PYD
traders and FinTrade users.

PayPDM has been operational since 2017. Crossing the $2.5M tradings point at 18 months of
operation. PayPDM Networks hosts various of projects which includes FinTrade, CryptoLend
and PDM Gamings Networks

Components
Reliability, Protection and Insurance
All cryptocurrencies within PayPDM are stored in cold storage which is also protected from malicious
and compromise. Users Funds are insured and protected as well as User data/information.

Competencies & Compliances
Having being competent for over 2 years and still counting, We offer our community with a low risk and
protected investing choice. Having compliant with laws & regulations in Community members countries.

User Flexibilities
PayPDM gives its community the choice to make use of any of its operational service easily and possibly
concurrently. Being part of a great firm where users opinion are prioritized would be the only and the
right point.

Community Earning bonus
Every member within the PayPDM Community earns a good revenue with scale of preference from
Priority token holders to unit holders, PayPDM distributes part of its profits in an operational quarter
towards the community members.
Other bonus which includes affiliates network, referral bonus, purchase bonus.
Token Allocation
In general, the allocation of Tokens for PayPDM Coins is listed below
Private & Public ICO - 40%
PayPDM FinTrade & CryptoLend - 1%
Early Investors - 4%
Airdrop, Gifts and community gifts - 1%
Development - 19%
PayPDM Network - 10%
Burned - 25%
Of the Total Supply - 1,000,000,000 PYD
Info detail:

Information: